Asgard Games, Texas, 77
Cards Tracked
9218
In Stock
9218
Rating
β
Inventory last scanned: 8/2/2026, 6:11:42 PM
Creature β Cat Warrior
Flying When this creature enters, mill three cards and you gain 3 life.
Creature β Bird
Flying, protection from blue
Creature β Fish
Flying Landfall β Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.
Creature β Elemental Spirit
Flying Menace (This creature can't be blocked except by two or more creatures.)
Instant
Windstorm deals X damage to each creature with flying.
Artifact Creature β Human Wizard
Lifelink (Damage dealt by this creature also causes you to gain that much life.) This creature has flying as long as an artifact card is in your graveyard.
Enchantment β Aura
Enchant land Enchanted land is a 2/2 blue Elemental creature with flying. It's still a land. When enchanted land dies, return that card to its owner's hand.
Artifact
{4}: Target creature gets +X/+0 until end of turn, where X is its power. Sacrifice this artifact at the beginning of the next end step.
Creature β Human Wizard
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature is paired with another creature, both creatures have flying.
Creature β Snake
Flash (You may cast this spell any time you could cast an instant.) Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature β Angel
Flying, vigilance Cycling {W} ({W}, Discard this card: Draw a card.)
Creature β Dinosaur
This creature enters with your choice of a flying counter or a hexproof counter on it. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Instant
Target creature gets +2/+2 until end of turn. Put a flying counter on it. Scry 1.
Instant
Target player sacrifices an attacking creature of their choice. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Creature β Human Soldier
This creature enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever this creature attacks, up to one other target creature gains flying until end of turn.
Artifact β Equipment
Equipped creature has flying. Sacrifice this Equipment: Equipped creature can't be blocked this turn. Sacrifice it at the beginning of the next end step. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Creature β Bird
Flying Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Kindred Instant β Shapeshifter
Changeling (This card is every creature type.) Until end of turn, target creature has base power and toughness 4/4, gains all creature types, and gains flying.
Creature β Human Wizard
When this creature enters, put a flying counter on target non-Human creature you control. {2}{U}, {T}: Put a +1/+1 counter on each creature you control with flying.
Enchantment β Aura
Enchant creature Enchanted creature gets +1/+1 and has flying. {2}{U}: Return this Aura to its owner's hand.
Creature β Human Knight
Flying Heroic β Whenever you cast a spell that targets this creature, put a +1/+1 counter on this creature.
Instant
Choose one or both β β’ Tap target creature. β’ Winterflame deals 2 damage to target creature.
Land
This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Tap two target lands.
Creature β Human Knight
Deathtouch Wintermoor Commander's toughness is equal to the number of Knights you control. Whenever this creature attacks, another target Knight you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Sorcery
Destroy target land.
Instant
Winter's Intervention deals 2 damage to target creature. You gain 2 life.
Snow Enchantment β Aura
Enchant creature When this Aura enters, tap enchanted creature. As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step.
Sorcery
Put a +1/+1 counter on up to one target creature you control. Tap up to one target creature you don't control, and that creature doesn't untap during its controller's next untap step. Flashback {1}{G}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Exile target enchantment. Cycling {3} ({3}, Discard this card: Draw a card.)
Creature β Elf Druid
{T}: Add {G}.
Creature β Elf Mutant
Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature β Elf
Whenever another nontoken Elf enters, you may create a 1/1 green Insect creature token.
Creature β Elf
Whenever a Beast enters, you may draw a card.
Creature β Insect
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
Creature β Merfolk
Defender {1}{U}: This creature loses defender and becomes a Human until end of turn.
Artifact
{T}: Put a coin counter on this artifact. When you do, you may cast target instant or sorcery card with mana value equal to the number of coin counters on this artifact from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Activate only as a sorcery.
Creature β Merfolk Wizard
When this creature enters, draw a card.
Sorcery
Target player draws two cards, then discards four cards.
Artifact β Equipment
Equipped creature has "{1}, {T}: Scry 1." (To scry 1, look at the top card of your library, then you may put that card on the bottom.) Equip {1}
Artifact
When this artifact enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) {3}{U}, Sacrifice this artifact: Draw two cards.
Creature β Nephilim
Whenever you cast a spell, you may put two +1/+1 counters on this creature. Whenever this creature attacks, it gains trample until end of turn if its power is 10 or greater.
Artifact
{1}{B}, {T}, Sacrifice a creature: You gain 1 life and draw a card.
Enchantment
{2}{B}, {T}: Destroy target creature that was dealt damage this turn.
Instant
Target creature gets +3/+3 and gains reach until end of turn. Untap it.
Instant
Return target creature to its owner's hand. Then return another target creature to its owner's hand unless its controller pays {1}.
Instant
Target creature gets -3/-3 until end of turn. {1}{B}, Exile this card from your graveyard: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.
Creature β Treefolk Warlock
Magecraft β Whenever you cast or copy an instant or sorcery spell, you gain 1 life.
Enchantment β Aura
Enchant creature Enchanted creature has base power 0 and has "At the beginning of your upkeep, you lose 1 life unless you sacrifice this creature."
Instant
Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.) Cycling {2} ({2}, Discard this card: Draw a card.)
Instant
Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Enchantment Creature β Sphinx
Flying {3}{U}: Scry 1.
Artifact Creature β Wizard
Flying {U}, Sacrifice this creature: Counter target spell unless its controller pays {2}.
Land
{T}: Add {C}. {1}, {T}: Add {U}. {2}, {T}: Add {W} or {B}.
Creature β Demon
Flying At the beginning of each player's upkeep, that player sacrifices a creature of their choice. If the player can't, sacrifice this creature.
Creature β Human Wizard
Radiance β {T}: This creature deals 1 damage to target creature and each other creature that shares a color with it.