Inventory last scanned: 5/5/2026, 6:53:25 PM
Sorcery
Destroy target creature if it has the least power or is tied for least power among creatures on the battlefield.
Creature — Eldrazi Hippogriff
Emerge {5}{U} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When you cast this spell, draw a card. Flying
Creature — Zombie Horror
When this creature dies, you may search your library for a card named Wretched Throng, reveal it, put it into your hand, then shuffle.
Enchantment — Aura
Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn. Forecast — {1}{U}, Reveal this card from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)
Sorcery
Return target creature card from your graveyard to the battlefield tapped. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)
Creature — Eldrazi Beast
Devoid (This card has no color.) When you cast this spell, if {C} wasn't spent to cast it, target opponent may put a creature card from their hand onto the battlefield. Trample
Artifact
Whenever a player casts a green spell, you may gain 1 life.
Artifact — Spacecraft
When this Spacecraft enters, surveil 2. Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 4+.) 4+ | Flying
Enchantment — Aura
Enchant green creature Enchanted creature gets +6/+6. {G}{G}{G}, Sacrifice this Aura: Create a 6/6 green Wurm creature token.
Creature — Human Soldier
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature — Gorgon
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) {2}{B}, {T}: Put a petrification counter on target creature. It gains defender and becomes a colorless artifact in addition to its other types. Its activated abilities can't be activated. (A creature with defender can't attack.)
Creature — Human Assassin
Hexproof (This creature can't be the target of spells or abilities your opponents control.) {3}{B}: Until end of turn, this creature loses hexproof and gains first strike and deathtouch. (It deals combat damage before creatures without first strike. Any amount of damage it deals to a creature is enough to destroy it.)
Enchantment
As this enchantment enters, choose a creature type. Each creature you control is the chosen type in addition to its other types.
Creature — Human Druid
When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. {2}, Sacrifice this creature: Draw a card.
Creature — Elf
Echo {2}{G} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature — Elf
Kicker {R} (You may pay an additional {R} as you cast this spell.) Trample When this creature enters, if it was kicked, it gets +1/+1 and gains haste until end of turn.
Creature — Kavu
Yavimaya Kavu's power is equal to the number of red creatures on the battlefield. Yavimaya Kavu's toughness is equal to the number of green creatures on the battlefield.
Creature — Treefolk
Domain — This spell costs {1} less to cast for each basic land type among lands you control.
Creature — Ape Warrior
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) {1}, Sacrifice this creature: Destroy target artifact.
Enchantment
You can't cast more than one spell each turn. You may play lands and cast spells from your graveyard. If a card would be put into your graveyard from anywhere, exile it instead.
Enchantment
Whenever an opponent casts a white spell, that player loses 1 life and you gain 1 life.
Instant — Lesson
Target creature you control gets +2/+2 until end of turn. If that creature is an Ally, it also gains flying until end of turn.
Creature — Beast
Cycling {2} ({2}, Discard this card: Draw a card.)
Legendary Creature — Giant Noble
Yorvo enters with four +1/+1 counters on it. Whenever another green creature you control enters, put a +1/+1 counter on Yorvo. Then if that creature's power is greater than Yorvo's power, put another +1/+1 counter on Yorvo.
Enchantment — Saga
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.) I — Create a 0/2 colorless Thopter artifact creature token with flying named Ornithopter. II — Tap any number of untapped artifacts you control. When you do, this Saga deals that much damage to target creature or planeswalker. III — Up to one target artifact you control becomes an artifact creature with base power and toughness 4/4 until end of turn.
Instant
Destroy target creature that was dealt damage this turn. Draw a card.
Sorcery
Choose one — • Smash It — Destroy target artifact. • Lift the Curse — Destroy target enchantment. • Steal Its Eyes — Create a Treasure token and venture into the dungeon. (Enter the first room or advance to the next room.)
Instant
Choose one — • Rouse the Party — Creatures you control get +1/+1 until end of turn. • Set Off Traps — This spell deals 5 damage to target attacking creature.
Instant
Target creature gets +2/+2 until end of turn. If you control three or more creatures, it gets +4/+4 until end of turn instead.
Creature — Human Warlock
When this creature enters, you may exile two cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.
Creature — Human Knight
First strike
Creature — Snake Rogue
Deathtouch Whenever this creature deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.)
Legendary Creature — Demon Spirit
When Yukora leaves the battlefield, sacrifice all non-Ogre creatures you control.
Creature — Human Archer
Reach When this creature enters, you may discard a card. If you do, draw a card.
Legendary Artifact Creature — Insect
Modular 1 If a modular triggered ability would put one or more +1/+1 counters on a creature you control, that many plus one +1/+1 counters are put on it instead. {R}: Destroy target artifact you control. {W}: Zabaz gains flying until end of turn.
Creature — Nightmare Snake
Whenever this creature mutates, target creature an opponent controls gets -2/-2 until end of turn.
Legendary Creature — Djinn
You may pay {3}{U} and tap an untapped artifact you control rather than pay this spell's mana cost. Flying
Legendary Creature — Cat Warrior
Domain — Whenever Zar Ojanen becomes tapped, put a +1/+1 counter on each creature you control with toughness less than the number of basic land types among lands you control.
Enchantment — Aura
Flash Enchant creature Enchanted creature gets +1/+1. Corrupted — As long as an opponent has three or more poison counters, enchanted creature gets an additional +1/+0 and has first strike.
Instant
Creatures you control get +2/+0 until end of turn. If it's not your turn, untap those creatures.
Creature — Kithkin Soldier
Flash
Creature — Unicorn
Whenever this creature deals damage, you gain that much life.
Instant
Zenith Flare deals X damage to any target and you gain X life, where X is the number of cards with a cycling ability in your graveyard.
Enchantment
{1}{U}: Target creature gains flying until end of turn.
Creature — Bird
Flying, vigilance
Creature — Boar
Bloodrush — {1}{R}{G}, Discard this card: Target attacking creature gets +5/+4 until end of turn.
Creature — Zombie
This creature enters with a +1/+1 counter on it for each creature card in your graveyard. When this creature enters, exile all creature cards from your graveyard.
Creature — Zombie Scout
Protection from green
Sorcery
Return target creature card from your graveyard to the battlefield.
Artifact Creature — Robot
{T}: Add {R}. {6}{R}: Target creature you control gets +4/+0 until end of turn. Activate only as a sorcery.
Instant
The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)
Instant — Lesson
Exile target artifact, creature, or enchantment. Its controller creates a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Legendary Creature — Human Noble
Firebending 3 (Whenever this creature attacks, add {R}{R}{R}. This mana lasts until end of combat.) {3}: Exile the top card of your library. You may play that card this turn.
Creature — Human Rogue
Flash When this creature enters, up to one target creature gets -2/-0 until end of turn. Its controller mills two cards. (They put the top two cards of their library into their graveyard.)
Creature — Dog Soldier
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.) Zurgo's Vanguard's power is equal to the number of creatures you control.