Inventory last scanned: 4/27/2026, 2:29:16 AM
Instant
Target creature gets +1/+7 until end of turn.
Sorcery
Destroy target tapped creature. You gain 1 life for each creature you control with flying.
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Target creature gets +2/+2 and gains flying until end of turn.
Instant
Strive — This spell costs {2}{U} more to cast for each target beyond the first. Any number of target creatures each get +1/+1 and gain flying until end of turn.
Enchantment — Aura
Enchant creature or Vehicle As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types. Enchanted creature gets +2/+2 and has flying.
Creature — Dwarf Soldier
Flying, vigilance, lifelink
Creature — Bird Soldier
Flying When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)
Creature — Dog Archer
Reach (This creature can block creatures with flying.) Megamorph {5}{G} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
Creature — Ouphe
Sacrifice this creature: It deals damage equal to its power to target creature with flying. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature — Human Cleric
Inspired — Whenever this creature becomes untapped, you may pay {2}{U}. If you do, create a 2/2 blue Bird enchantment creature token with flying.
Sorcery
Choose one — • Take the Elevator — Create three 1/1 colorless Hero creature tokens. • Take 59 Flights of Stairs — Tap up to three target creatures. Put a stun counter on one of them. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature — Elemental Beast
Flying Discard a card: Switch this creature's power and toughness until end of turn.
Creature — Homunculus Mutant
Flying {2}{G}{U}: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Creature — Human Pilot
Flying Vehicles you control have flying.
Artifact Creature — Bird Construct
Flying This creature can't block.
Creature — Human Wizard
When this creature enters, return target creature to its owner's hand.
Creature — Illusion
Kicker {3} (You may pay an additional {3} as you cast this spell.) If this creature was kicked, it enters with two +1/+1 counters on it. This creature can't be blocked.
Enchantment
Whenever a creature enters, this enchantment deals 2 damage to it.
Sorcery
Return target permanent to its owner's hand. Return target permanent card from your graveyard to your hand.
Creature — Human Artificer
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
Enchantment
At the beginning of your upkeep, discard a card at random. If you discard a creature card this way, return it from your graveyard to the battlefield unless any player pays 5 life.
Instant
Choose target spell. You get {E}{E} (two energy counters), then you may pay any amount of {E}. Counter that spell unless its controller pays {1} for each {E} paid this way.
Enchantment
Whenever an opponent casts a creature spell, this enchantment deals 1 damage to that player.
Creature — Vedalken Artificer
Flying When this creature enters, you get {E}{E} (two energy counters). Whenever this creature attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
Creature — Vedalken Rogue
When this creature enters, you get {E}{E}{E} (three energy counters). {T}, Pay {E}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Return target permanent you control and target permanent you don't control to their owners' hands.
Creature — Dwarf Scout
Whenever this creature attacks, you get {E}{E} (two energy counters). Pay {E}{E}: Exile this creature, then return it to the battlefield under its owner's control.
Artifact Creature — Thopter
Flying, vigilance {2}, {T}, Sacrifice this creature: Destroy another target artifact. Activate only as a sorcery.
Creature — Illusion
Whenever this creature blocks a creature, you may return this creature to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.
Creature — Elemental
When this creature enters, return target nonland permanent to its owner's hand. Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Creature — Leviathan
Flying At the beginning of your upkeep, you get {E}{E}{E} (three energy counters). Pay eight {E}: Return all other creatures to their owners' hands. Activate only as a sorcery.
Creature — Cat
Trample When this creature enters, you get {E} (an energy counter). Whenever this creature attacks, you may pay {E}. If you do, it gets +2/+0 until end of turn.
Creature — Whale
Flying When this creature enters, you get six {E} (energy counters). Pay {E}{E}{E}{E}: Return this creature to its owner's hand.
Creature — Human Rogue
When this creature enters, you get {E}{E}{E}{E} (four energy counters). {T}, Pay {E}{E}: This creature deals 1 damage to target creature. {T}, Pay eight {E}: This creature deals 6 damage to target player or planeswalker.
Creature — Lizard
Trample Whenever this creature enters or attacks, you get {E} (an energy counter) for each creature you control. Pay {E}: This creature gets +1/+1 until end of turn.
Creature — Beast
When this creature enters, you may have it fight target creature you don't control. (Each deals damage equal to its power to the other.)
Instant
Target creature gets -1/-1 until end of turn. Draw a card.
Instant
Destroy target creature. It can't be regenerated. Its controller creates a 1/1 white Spirit creature token with flying.
Creature — Human Shaman Ally
{T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its mana value is less than or equal to the number of Allies you control.
Sorcery
Choose one or both — • Exile target artifact or creature you control, then return it to the battlefield under its owner's control. • Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield.
Sorcery
Choose one — • Agate Assault deals 4 damage to target creature. If that creature would die this turn, exile it instead. • Exile target artifact.
Creature — Lizard Assassin
Whenever this creature attacks, defending player loses 1 life and you gain 1 life.
Creature — Spirit Soldier
Creature — Ogre Cleric
{2}{B}, Sacrifice another creature: Draw a card. If the sacrificed creature was suspected, draw two cards instead.
Creature — Sphinx Detective
Flying When this creature enters, you may search your graveyard, hand and/or library for a card named Magnifying Glass and/or a card named Thinking Cap and put them onto the battlefield. If you search your library this way, shuffle.
Creature — Human Rogue
Renew — {3}{U}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Enchantment — Aura
Enchant non-Wall creature Enchanted creature has first strike and trample. At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.
Creature — Elephant
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Other creatures you control have trample.
Sorcery
Target opponent reveals their hand. You choose a nonland card from it and exile that card. Put a +1/+1 counter on up to one target creature you control.
Sorcery
Kicker {R} (You may pay an additional {R} as you cast this spell.) Target player discards two cards. If this spell was kicked, it deals 3 damage to that player.
Instant
Target creature gets +1/+1 until end of turn. Draw a card.
Sorcery
Target opponent reveals their hand. You choose a nonland card from it or a card from their graveyard. Exile that card. You lose 1 life.
Instant
Target creature gets -3/-0 until end of turn. Target creature gets -0/-3 until end of turn.
Legendary Creature — Human Soldier
Whenever Agrus Kos attacks, attacking red creatures get +2/+0 and attacking white creatures get +0/+2 until end of turn.
Creature — Human Warrior
You may exert this creature as it attacks. When you do, untap all other creatures you control. (An exerted creature won't untap during your next untap step.)
Creature — Zombie Minotaur Warrior
During your turn, this creature has first strike. {1}, Sacrifice another creature: This creature gets +2/+0 until end of turn.
Creature — Eye Horror
Flying, deathtouch {3}, Sacrifice another creature or artifact: Draw a card.