Inventory last scanned: 5/1/2026, 6:50:56 PM
Sorcery
Destroy target land. Cycling {2} ({2}, Discard this card: Draw a card.)
Sorcery
Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature — Zombie Wizard
Whenever you discard a card, you may pay {1}. If you do, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature — Zombie Beast
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Artifact Creature — Golem
Whenever this creature attacks, it doesn't untap during its controller's next untap step.
Artifact — Clue Equipment
Equipped creature gets +2/+0. Whenever equipped creature dies, each opponent loses 1 life. {2}, Sacrifice this Equipment: Draw a card. Equip {2}
Instant
Support 2. (Put a +1/+1 counter on each of up to two target creatures.)
Creature — Elf Druid
{T}: Add {G}.
Enchantment Creature — Nymph Dryad
Bestow {3}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Reach Enchanted creature gets +2/+2 and has reach.
Creature — Elemental Druid
{T}: Add {G} for each creature with power 4 or greater you control. {7}{R}: This creature deals damage equal to its power to target player or planeswalker.
Creature — Human Wizard
{3}{U}, {T}: Draw a card. {X}{R}, {T}: Copy target instant or sorcery spell you control with mana value X. You may choose new targets for the copy.
Creature — Frog
This creature has flying as long as you've cast an instant or sorcery spell this turn.
Instant // Sorcery
Creature — Human Warlock
During your turn, this creature has lifelink.
Artifact — Equipment
Whenever you cast a spell, equipped creature gets +2/+2 until end of turn. Equip {2}
Creature — Vampire
Flying {2}{B}{B}, Exile this card from your graveyard: Create two tapped 1/1 black Bat creature tokens with flying.
Sorcery
Exchange control of target artifact or creature and another target permanent that shares one of those types with it. (This effect lasts indefinitely.)
Creature — Vampire Soldier
When this creature enters, you may search your library for any number of cards named Legion Conquistador, reveal them, put them into your hand, then shuffle.
Creature — Vampire Soldier
{1}, Sacrifice another creature: This creature explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
Sorcery
Destroy target creature with power 4 or greater.
Instant
Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Lens Flare deals 5 damage to target attacking or blocking creature.
Artifact
You may look at the top card of your library and at face-down creatures you don't control any time.
Creature — Cat Soldier
When this creature enters, creatures you control get +1/+1 until end of turn.
Creature — Cat Soldier
As long as this creature is equipped, it gets +1/+1 and has vigilance.
Creature — Cat Cleric
Whenever an artifact enters, you may gain 1 life.
Creature — Cat Rebel
Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) As long as this creature is equipped, it gets +1/+1.
Artifact — Equipment
Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
Creature — Cat Knight
Flying
Creature — Cat Soldier
When this creature enters, return target artifact card with mana value 1 or less from your graveyard to your hand.
Creature — Cat Scout
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) During your turn, this creature has first strike. Max speed — {3}, Exile this card from your graveyard: Draw a card.
Creature — Cat Warrior
When this creature dies, exile target card from an opponent's graveyard.
Enchantment — Aura
Enchant creature Enchanted creature has swampwalk. (It can't be blocked as long as defending player controls a Swamp.)
Artifact Creature — Masticore
As an additional cost to cast this spell, discard a card. {4}: This creature deals 1 damage to target creature. Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Sorcery
Delirium — Choose one. If there are four or more card types among cards in your graveyard, choose one or more instead. • Creatures your opponents control get -1/-1 until end of turn. • Each opponent discards two cards. • Each opponent loses 3 life and you gain 3 life.
Instant
Target creature gets -2/-2 until end of turn. It gets an additional -1/-1 until end of turn for each modified creature you controlled as you cast this spell. (Equipment, Auras you control, and counters are modifications.)
Sorcery
As an additional cost to cast this spell, put a -1/-1 counter on a creature you control. Destroy target creature.
Sorcery
As an additional cost to cast this spell, sacrifice a creature or sacrifice a modified creature. (Equipment, Auras you control, and counters are modifications.) Destroy target creature or planeswalker. If the modified creature was sacrificed, draw a card.
Artifact
{T}: Add one mana of any color. {2}, {T}, Sacrifice this artifact: Draw a card.
Enchantment
Creatures you control have flying.
Sorcery
Create a 0/0 green and blue Fractal creature token. Put X +1/+1 counters on it, where X is the number of lands you control.
Enchantment
If this card is in your opening hand, you may begin the game with it on the battlefield. Creature tokens get +1/+1.
Creature — Lhurgoyf
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
Artifact
{2}, {T}: Choose a card name. Target opponent guesses whether a card with that name is in your hand. You may reveal your hand. If you do and your opponent guessed wrong, draw a card.
Creature — Dwarf
{R}, Sacrifice this creature: Target green creature gets +1/+0 and gains first strike until end of turn.
Sorcery
Liberating Combustion deals 6 damage to target creature. You may search your library and/or graveyard for a card named Chandra, Pyrogenius, reveal it, and put it into your hand. If you search your library this way, shuffle.
Creature — Merfolk Rogue
Whenever this creature attacks, draw a card.
Sorcery
An opponent chooses one — • You draw three cards at the beginning of the next turn's upkeep. • You search your library for a card, put that card into your hand, then shuffle.
Sorcery
Return target creature card from your graveyard to your hand. Lie in Wait deals damage equal to that card's power to target creature.
Creature — Demon
Flying, trample At the beginning of your upkeep, sacrifice a creature other than this creature. If you can't, this creature deals 7 damage to you. Morph {B}{B}{B}{B} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)
Creature — Human Soldier
Council's dilemma — When this creature enters, starting with you, each player votes for strength or numbers. Put a +1/+1 counter on this creature for each strength vote and create a 1/1 white Soldier creature token for each numbers vote.
Instant
Target player gains 4 life, then gains 4 life for each card named Life Burst in each graveyard.
Instant
You gain 4 life. If a creature died this turn, you gain 8 life instead.
Sorcery
Destroy all creatures, then search target opponent's library for up to three creature cards and put them into their graveyard. Then that player shuffles.
Instant
Put X +1/+1 counters on target artifact you control. If it isn't a creature or Vehicle, it becomes a 0/0 Construct artifact creature.
Instant
Put a +1/+1 counter on target creature, then put a +1/+1 counter on each creature you control with a +1/+1 counter on it.
Artifact
{G}, Sacrifice this artifact: Until end of turn, target land becomes a 3/3 creature that's still a land. {1}, Sacrifice this artifact: Draw a card.
Creature — Spirit
{T}, Sacrifice three Spirits: Search your library for a legendary Spirit permanent card, put it onto the battlefield, then shuffle.