Inventory last scanned: 4/27/2026, 6:54:33 PM
Creature — Human Artificer
When this creature enters, create a 1/1 colorless Thopter artifact creature token with flying.
Enchantment — Aura
Enchant Mountain Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.
Instant
Target creature gets +3/+3 and gains trample until end of turn.
Sorcery
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If it's equipped, you may destroy all Equipment attached to that creature.
Artifact Creature — Golem
Awakened Amalgam's power and toughness are each equal to the number of differently named lands you control.
Enchantment — Aura
Enchant artifact or creature When this Aura enters, put X +1/+1 counters on enchanted permanent. As long as enchanted permanent is a creature, it has base power and toughness 1/1.
Instant
The next time target creature would deal damage this turn, prevent that damage. You gain life equal to the damage prevented this way.
Sorcery
Monocolored creatures can't block this turn.
Enchantment — Aura
Enchant creature Enchanted creature can't be blocked unless defending player pays {3} for each creature they control that's blocking it.
Legendary Creature — Giant
Trample Whenever a creature dealt damage by Axelrod Gunnarson this turn dies, you gain 1 life and Axelrod Gunnarson deals 1 damage to target player or planeswalker.
Creature — Dwarf Warrior
Boast — {1}{W}: Untap this creature. Put a +1/+1 counter on it. (Activate only if this creature attacked this turn and only once each turn.)
Creature — Dwarf Berserker
{T}: Target creature gains haste until end of turn. (It can attack and {T} this turn.)
Creature — Phyrexian Wizard
This creature enters with two oil counters on it. {T}, Remove an oil counter from this creature, Discard a card: Draw a card.
Legendary Creature — Human Artificer
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) {T}: Counter target activated ability from an artifact source unless that ability's controller pays {W}. (Mana abilities can't be targeted.)
Land
{T}: Add {C}. {1}, {T}: Add {W}. {2}, {T}: Add {G} or {U}.
Creature — Human Knight
Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.
Enchantment
Discard a land card: Create a 2/2 green Bear creature token.
Creature — Human Soldier
When this creature enters, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
Land — Gate
This land enters tapped. {T}: Add {W} or {U}.
Creature — Human Wizard
When this creature enters, detain up to two target creatures your opponents control. (Until your next turn, those creatures can't attack or block and their activated abilities can't be activated.)
Artifact
{T}: Add {W} or {U}. {W}{U}: This artifact becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.
Creature — Human Knight
Vigilance This creature can't be blocked.
Artifact
{T}: Add {W} or {U}. {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice this artifact: Draw two cards.
Creature — Azra Ninja
Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) When this creature enters, target creature you control gains indestructible until end of turn.
Instant — Lesson
Choose one or both — • Target creature gets -1/-1 until end of turn. • Put a +1/+1 counter on target creature.
Legendary Creature — Human Noble
Firebending 2 (Whenever this creature attacks, add {R}{R}. This mana lasts until end of combat.) Whenever Azula attacks, you lose 1 life and create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Creature — Human Pirate
When this creature enters, you become the monarch. This creature can't be blocked by creatures the monarch controls.
Creature — Human Wizard
{3}{U}: Draw a card.
Enchantment
Exile a creature card from your graveyard and pay its mana cost: Create a token that's a copy of that card. Activate only as a sorcery.
Instant
Turn target creature with a morph ability face down. Cycling {U} ({U}, Discard this card: Draw a card.)
Creature — Octopus Rogue
Defender As long as there are two or more counters among creatures you control, this creature can attack as though it didn't have defender.
Creature — Human Citizen
When this creature enters, put a +1/+1 counter on target creature.
Sorcery
You draw two cards and each opponent discards two cards. Each player loses 2 life.
Creature — Badger Mole
When this creature enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) Creatures you control with +1/+1 counters on them have trample.
Enchantment
When this enchantment enters, exile target creature an opponent controls with mana value 3 or less. When this enchantment leaves the battlefield, target opponent creates a 3/3 green Dinosaur creature token with trample.
Instant
Destroy target creature. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Creature — Squirrel Raccoon
When this creature enters, create a Food token. Whenever you expend 4, this creature gets +1/+1 until end of turn. (You expend 4 as you spend your fourth total mana to cast spells during a turn.)
Creature — Human Rogue Ally
Whenever this creature or another Ally you control enters, target player reveals a number of cards from their hand equal to the number of Allies you control. You choose one of them. That player discards that card.
Creature — Dinosaur
Trample When this creature enters, you gain 3 life. Forestcycling {2} ({2}, Discard this card: Search your library for a Forest card, reveal it, put it into your hand, then shuffle.)
Creature — Phyrexian Berserker
Kicker {R} (You may pay an additional {R} as you cast this spell.) Menace When this creature enters, if it was kicked, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains haste. Sacrifice it at the beginning of the next end step.
Creature — Kor Berserker
Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.) When this creature dies, it deals damage equal to its power to any target.
Land
If this land would enter, sacrifice an untapped Mountain instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {C}{R}. {1}, {T}: This land deals 1 damage to target attacking creature.
Enchantment Creature — Spirit
Bestow {4}{B} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Enchanted creature gets +1/+1 and has deathtouch.
Creature — Elemental
At the beginning of each upkeep, you draw a card and you lose 1 life.
Creature — Leech
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, each opponent loses 1 life.
Artifact — Vehicle
Whenever this Vehicle attacks, it deals 1 damage to any target. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Creature — Human Advisor
While voting, you may vote an additional time. (The votes can be for different choices or for the same choice.)
Creature — Human Warrior
Whenever this creature attacks, this creature and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn.
Creature — Kithkin Soldier
{T}: Tap target creature. Whenever you cast a white spell, you may untap this creature.
Creature — Beast
Kicker {4} (You may pay an additional {4} as you cast this spell.) If this creature was kicked, it enters with three +1/+1 counters on it.
Creature — Beast
Landfall — Whenever a land you control enters, this creature gets +4/+4 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Legendary Creature — Dwarf Barbarian
Other Barbarian creatures get +1/+1. {R}: Another target Barbarian creature gets +1/+0 until end of turn.
Enchantment Creature — Snake Archer
Defender, reach Channel — {4}{G}, Discard this card: Destroy target creature with flying.