758 Commerce St, Tacoma, WA, 98402
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9060
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9060
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β
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Creature β Bird
Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever this creature deals damage to an opponent, draw a card.

Creature β Merfolk Rogue
Kicker {X}. X can't be 0. (You may pay an additional {X} as you cast this spell.) Flying When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.

Instant
Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Draw three cards. Then discard two cards unless you discard a basic land card.

Instant
Draw three cards. Then discard two cards unless you discard a creature card.

Instant
Draw three cards. Then discard two cards unless you discard an artifact card.

Instant
Draw three cards. Then discard two cards unless you discard an enchantment card.

Creature β Shade
Lifelink {2}{B}: This creature gets +1/+1 until end of turn.

Creature β Mouse Bard
Whenever this creature attacks, untap target nonland permanent.

Enchantment
When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield.

Artifact Creature β Thopter
Flying At the beginning of your upkeep, if you control no Thopters other than this creature, return this creature to its owner's hand and create five 1/1 colorless Thopter artifact creature tokens with flying.

Artifact
{1}, Sacrifice a nontoken artifact: Create a 1/1 blue Thopter artifact creature token with flying. You gain 1 life.

Enchantment
At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying. Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.

Legendary Creature β God Warrior Hero
Flying If another source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

Legendary Creature β Dwarf Noble
Trample Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.) As long as you have an enduring story, artifacts and creatures you control have ward {1}.
Instant
Choose one β β’ Creatures you control get +2/+1 until end of turn. β’ Destroy target artifact or enchantment. You gain 2 life.

Creature β Sliver
Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."

Creature β Elemental
You may have this creature assign its combat damage as though it weren't blocked.

Creature β Elf Druid
Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Infusion β Creatures you control get +1/+0 and have trample as long as you gained life this turn.

Artifact Land
This land enters tapped. Indestructible {T}: Add {G} or {W}.

Creature β Elf Warrior
Whenever this creature becomes the target of a spell or ability an opponent controls, create a 1/1 green Elf Warrior creature token. {5}{G}: This creature gets +4/+4 until end of turn.

Creature β Elephant
Trample Whenever this creature or another creature you control enters, this creature fights up to one target creature you don't control.

Creature β Human Assassin
Deathtouch When this creature enters, you become the monarch.

Creature β Rat Rogue
Offspring {3} (You may pay an additional {3} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) When this creature enters, target opponent loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
Creature β Fungus
At the beginning of your upkeep, put a spore counter on this creature. Remove three spore counters from this creature: It deals 1 damage to any target.

Creature β Squirrel Ranger
{T}: Add {G}. {T}, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.) {3}{G}, {T}: Search your library for a Squirrel card, reveal it, put it into your hand, then shuffle.

Creature β Elf Archer
Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Land
This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Legendary Creature β God Warrior Hero
Flying, vigilance, prowess, prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn twice.)

Creature β Human Wizard
{T}: Draw a card, then discard a card.

Instant
Target spell or permanent becomes blue. (Mana symbols on that permanent remain unchanged.)

Enchantment
Whenever an Island an opponent controls becomes tapped, you may gain 1 life.

Creature β Human Wizard
{1}, Sacrifice a creature: Look at the top two cards of target opponent's library, then exile one of them.

Artifact
Imprint β When this artifact enters, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. Whenever a player casts a spell that shares a color or mana value with the exiled card, this artifact deals 2 damage to that player.

Enchantment Creature β Lamia
Constellation β Whenever this creature or another enchantment you control enters, each opponent discards a card.

Instant
Target creature gets +3/+3 until end of turn. If a creature entered the battlefield under your control this turn, draw a card.

Creature β Kithkin Advisor
Whenever a creature you control attacks alone, it gets +X/+X until end of turn, where X is the number of Kithkin you control.

Creature β Kithkin Soldier
Whenever this creature or another Kithkin you control enters, target creature you control gets +1/+1 and gains trample until end of turn.
Creature β Kithkin Soldier
Whenever this creature or another Kithkin you control enters, target creature you control gets +1/+1 and gains trample until end of turn.

Creature β Human Soldier
Untap this creature during each other player's untap step.

Instant
Choose one β β’ Thraben Charm deals damage equal to twice the number of creatures you control to target creature. β’ Destroy target enchantment. β’ Exile any number of target players' graveyards.

Creature β Zombie Dog
Delirium β This creature gets +1/+1 and has menace as long as there are four or more card types among cards in your graveyard. (A creature with menace can't be blocked except by two or more creatures.)

Creature β Human Soldier
When this creature enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Legendary Creature β Dragon Peasant
Trample Whenever Thrakkus attacks, double the power of each Dragon you control until end of turn.
Legendary Creature β Dragon Peasant
Trample Whenever Thrakkus attacks, double the power of each Dragon you control until end of turn.

Creature β Dinosaur
{1}, Sacrifice this creature: Destroy target artifact or enchantment.

Legendary Creature β Zombie Assassin
Haste Whenever Thraximundar attacks, defending player sacrifices a creature of their choice. Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.

Sorcery
Untap target creature and gain control of it until end of turn. That creature gains haste until end of turn. (It can attack and {T} this turn.)

Instant
Exile the top three cards of your library face down. You may look at those cards for as long as they remain exiled. Until your next turn, you may play those cards. At the beginning of your next upkeep, put any of those cards you didn't play into your graveyard.

Creature β Siren
Flash Flying When this creature enters, target creature an opponent controls gets -X/-0 until end of turn, where X is your devotion to blue. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Creature β Lizard
This creature gets +1/+2 as long as you have one or fewer cards in hand.

Sorcery
You gain 2 life. Then you may discard two cards. If you do, draw three cards.

Creature β Human Mercenary
Squadβ{1}, Discard a card. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters, create that many tokens that are copies of it.) When this creature dies, create a Junk token.

Instant
As an additional cost to cast this spell, discard a card. Draw two cards.

Land
This land enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
This land enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.