758 Commerce St, Tacoma, WA, 98402
Cards Tracked
9059
In Stock
9059
Rating
β
Inventory last scanned: 9/9/2026, 6:11:37 PM
Creature β Horror
Menace At the beginning of your first main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name. FlashbackβSacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Choose one β β’ Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. β’ Creatures you control get +1/+1 and gain trample until end of turn. β’ Create two 1/1 green and white Citizen creature tokens.
Instant
Choose one β β’ Cabaretti Charm deals damage equal to the number of creatures you control to target creature or planeswalker. β’ Creatures you control get +1/+1 and gain trample until end of turn. β’ Create two 1/1 green and white Citizen creature tokens.
Creature β Raccoon Citizen
{2}{R/W}: This creature gains double strike until end of turn.
Instant
Mill four cards. You may put a permanent card from among the cards milled this way into your hand. If you control a Squirrel or returned a Squirrel card to your hand this way, create a Food token. (To mill four cards, put the top four cards of your library into your graveyard. A Food token is an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")
Creature β Zombie
When this creature enters, each opponent discards a card.
Creature β Human Assassin
Deathtouch This creature enters with a +1/+1 counter on it if a creature died this turn.
Creature β Plant
Trample At the beginning of your end step, if this creature didn't enter the battlefield this turn, return it to its owner's hand.
Legendary Creature β Orc Ranger
Trample Whenever Cadira deals combat damage to a player, for each token you control, create a 1/1 white Rabbit creature token.
Creature β Zombie
{1}{B}, {T}: Each opponent loses 2 life. Activate only if a creature died this turn.
Enchantment β Aura
Enchant creature Enchanted creature can't attack or block. {1}{W}: Return this Aura to its owner's hand.
Legendary Artifact Creature β Cat Moogle
Lucky Slots β At the beginning of combat on your turn, scry 1, then exile the top card of your library. You may play that card this turn. When you exile a card this way, target creature you control gets +X/+0 until end of turn, where X is that card's mana value.
Sorcery
Return up to two target creatures to their owners' hands. Draw two cards, then discard a card.
Creature β Giant Berserker
If a Giant source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Instant
Exile all graveyards. Players can't cast noncreature spells this turn. Exile Calamity's Wake.
Land
{T}: Add {C}. {1}, {T}: Put a storage counter on this land. {1}, Remove X storage counters from this land: Add X mana in any combination of {W} and/or {U}.
Instant
Reveal cards from the top of your library until you reveal a nonland card. Put the revealed cards on the bottom of your library in a random order. When you reveal a nonland card this way, Calibrated Blast deals damage equal to that card's mana value to any target. Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature β Human Wizard
Kicker {3}{B} (You may pay an additional {3}{B} as you cast this spell.) When this creature enters, if it was kicked, each opponent discards two cards.
Sorcery
Choose up to two. Return those cards from your graveyard to your hand. β’ Target artifact card. β’ Target creature card. β’ Target enchantment card. β’ Target land card.
Creature β Beast
Trample Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Creature β Elf Shaman
Before you shuffle your deck to start the game, you may reveal this card from your deck and exile a creature card you drafted that isn't in your deck. {X}, {T}: Create a token that's a copy of a card you exiled with cards named Caller of the Untamed. X is the mana value of that card.
Enchantment
Revolt β At the beginning of your end step, if a permanent left the battlefield under your control this turn, put a unity counter on this enchantment. Creatures you control get +1/+1 for each unity counter on this enchantment.
Instant
Players can't gain life this turn. Damage can't be prevented this turn. Call In a Professional deals 3 damage to any target. (Shield counters don't prevent this damage as they're removed.)
Sorcery
Create a 3/3 green Elephant creature token. Flashback {3}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Return target nonland permanent to its owner's hand. Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Creature β Human Soldier
Menace (This creature can't be blocked except by two or more creatures.) When this creature dies, it deals 1 damage to you. Create a Clue token. (It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Sorcery
Create two 2/2 white Knight creature tokens with vigilance.
Sorcery
Search your library for a Mountain card, reveal it, put it into your hand, then shuffle. Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn." Flashback {5}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Return target creature to its owner's hand. Its controller draws a card.
Enchantment β Aura
Enchant nonblack creature Enchanted creature gets +1/+2, has flying, and is an Angel in addition to its other types.
Sorcery
Create three 1/1 white Vampire creature tokens with lifelink.
Enchantment
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature of their choice. At the beginning of the end step, if no creatures are on the battlefield, sacrifice this enchantment.
Sorcery
Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Sorcery
Each player secretly chooses a creature they control and a creature they don't control. Then those choices are revealed. Destroy each creature chosen this way.
Creature β Camel
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.) As long as this creature is attacking, prevent all damage Deserts would deal to this creature and to creatures banded with this creature.
Artifact Creature β Golem
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Creature β Human Rogue
When this creature enters, you become the monarch. Whenever this creature and another creature attack different players, this creature can't be blocked this combat.
Artifact Creature β Construct
Draft this card face up. Each player passes the last card from each booster pack to a player who drafted a card named Canal Dredger. {T}: Put target card from your graveyard on the bottom of your library.
Creature β Human Warlock
Coven β At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains flying until end of turn.
Legendary Enchantment β Background
Commander creatures you own have "When this creature enters or leaves the battlefield, draw a card."
Enchantment β Aura
Enchant creature Enchanted creature gets +3/+2 and has vigilance.
Enchantment β Aura
Enchant creature Enchanted creature has defender. Prevent all combat damage that would be dealt by enchanted creature. Coven β {2}{W}, Sacrifice this Aura: Exile enchanted creature. Activate only if you control three or more creatures with different powers.
Creature β Phyrexian Fungus
{1}, Sacrifice this creature: Choose one β β’ Destroy target artifact. β’ Destroy target enchantment. β’ Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Choose two target creatures controlled by the same player. Exile one of those creatures and put two +1/+1 counters on the other.
Enchantment
At the beginning of your end step, if you descended this turn, put a +1/+1 counter on target creature you control. (You descended if a permanent card was put into your graveyard from anywhere.) {5}{B}{B}, Sacrifice this enchantment: Create a 4/3 white and black Vampire Demon creature token with flying.
Creature β Beast
Landfall β Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature β Beast
Landfall β Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature β Spider
Reach (This creature can block creatures with flying.)
Creature β Cat
This creature must be blocked if able. When this creature dies, you gain 1 life for each creature that died this turn.
Land β Forest Plains
({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.
Creature β Spider Beast
Deathtouch When this creature enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Swampcycling {2} ({2}, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Creature β Mouse
Landfall β Whenever a land you control enters, creatures you control get +1/+1 until end of turn.
Land β Swamp Mountain
({T}: Add {B} or {R}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)
Legendary Creature β Human Soldier
Whenever Caparocti Sunborn attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Creature β Human Soldier
Whenever Caparocti Sunborn attacks, you may tap two untapped artifacts and/or creatures you control. If you do, discover 3. (Exile cards from the top of your library until you exile a nonland card with mana value 3 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Creature β Unicorn
{1}{W}, {T}, Sacrifice this creature: Destroy target artifact or enchantment.
Land β Town
{T}: Add {C}. {1}, {T}: Add one mana of any color. Cycling {2} ({2}, Discard this card: Draw a card.)