758 Commerce St, Tacoma, WA, 98402
Cards Tracked
9052
In Stock
9052
Rating
β
Inventory last scanned: 9/11/2026, 6:10:14 PM
Creature β Human Rogue Guest
When this creature enters, roll to visit your Attractions.
Creature β Centaur Performer
When Lineprancers enters, you get {TK}{TK}, then you may put a power and toughness sticker on a creature you own. {3}{G}: Target creature you don't control blocks target creature you control with a power and toughness sticker on it other than Lineprancers this turn if able.
Enchantment β Aura
Enchant land Enchanted land is an Island. Cycling {2} ({2}, Discard this card: Draw a card.)
Legendary Creature β Angel Wizard
Flying At the beginning of combat on your turn, if you have a full party, choose target nonland permanent an opponent controls. Until your next turn, it can't attack or block, and its activated abilities can't be activated. Sacrifice Linvala: Choose hexproof or indestructible. Creatures you control gain that ability until end of turn.
Artifact β Equipment
When this Equipment enters, it deals 2 damage to any target. Equipped creature gets +2/+1. Equip {2}
Enchantment β Aura
Enchant modified creature (Equipment, Auras its controller controls, and counters are modifications.) Enchanted creature gets +3/+3 and has reach and vigilance. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment β Aura
Enchant land When this Aura enters, draw a card. Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."
Artifact β Equipment
Equipped creature gets +2/+0 and has "Whenever this creature becomes the target of a spell, this creature deals 2 damage to any target." Equip {2}
Enchantment β Aura
Enchant artifact Whenever you're dealt damage, put that many vitality counters on this Aura. At the beginning of your upkeep, you may remove a vitality counter from this Aura. If you do, you gain 1 life.
Legendary Artifact Creature β Robot Villain
At the beginning of combat on your turn, target non-Equipment artifact you control becomes an artifact creature with base power and toughness 3/3 until end of turn. Untap it.
Creature β Elemental
Hexproof If you would draw a card while your library has no cards in it, skip that draw instead. As long as there are no cards in your library, this creature has base power and toughness 10/10 and has flying and vigilance.
Sorcery
Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.
Enchantment
When this enchantment enters, create a 2/2 red and white Spirit creature token. Whenever you attack, if a card left your graveyard this turn, target attacking creature gets +2/+0 until end of turn.
Legendary Creature β Elemental Villain
Haste Whenever Living Laser attacks, for each card you've discarded this turn, create a token that's a copy of Living Laser, except the token isn't legendary. The tokens enter tapped and attacking. Exile the tokens at the beginning of the next end step.
Artifact Creature β Construct
{1}, Sacrifice this creature: Draw a card. Create a Sorcerer Role token attached to up to one other target creature you control. Activate only as a sorcery. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has "Whenever this creature attacks, scry 1.")
Creature β Elemental
Flash Flying
Creature β Elemental
{1}{R}, Discard a land card: This creature deals 2 damage to any target. {G}: Return a tapped land you control to its owner's hand.
Artifact Creature β Wall
Defender (This creature can't attack.) {1}: Regenerate this creature.
Legendary Creature β Lizard Villain
Trample Lizard Formula β When Lizard, Connors's Curse enters, up to one other target creature loses all abilities and becomes a green Lizard creature with base power and toughness 4/4.
Creature β Zombie Elf
{T}: Add {B}.
Creature β Elf Druid
{T}, Sacrifice this creature: Untap all Forests.
Creature β Elf Druid
{T}: Add {G}.
Creature β Elf Scout
{T}: You may put a land card from your hand onto the battlefield.
Legendary Creature β Elf Druid
When Lluwen enters, mill four cards, then you may put a creature or land card from among the milled cards on top of your library. {2}{B/G}{B/G}{B/G}, {T}, Discard a land card: Create a 1/1 black and green Worm creature token for each land card in your graveyard.
Creature β Satyr Druid
When this creature enters, you may discard one or more land cards. When you do, return up to that many target nonland permanent cards from your graveyard to your hand.
Creature β Dryad Horror
{T}, Tap an untapped creature you control: Add one mana of any color.
Creature β Centaur Shaman
When this creature enters, target player shuffles any number of target cards from their graveyard into their library.
Creature β Insect
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top.
Creature β Chimera
Escapeβ{4}{G}, Exile three other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with a +1/+1 counter on it.
Creature β Gorgon Wizard
Exploit (When this creature enters, you may sacrifice a creature.) Menace When this creature exploits a creature, destroy target creature you don't control with mana value 3 or less.
Creature β Troll
{3}{G}: Roll a d20. Activate only if this card is in your graveyard. 1β9 | Put this card on top of your library. 10β19 | Return this card to your hand. 20 | Return this card to the battlefield tapped.
Legendary Creature β Human Rogue
Deathtouch, lifelink Whenever Locke Cole deals combat damage to a player, draw a card, then discard a card.
Legendary Creature β Inhuman Dog Hero
Vigilance At the beginning of combat on your turn, if you've cast a noncreature spell this turn, put a +1/+1 counter on Lockjaw. When you do, Lockjaw and up to one other target creature you control can't be blocked this turn.
Artifact Creature β Gargoyle
{4}: This creature gets +2/+0 and gains flying until end of turn.
Creature β Human Knight
Menace (This creature can't be blocked except by two or more creatures.) Adamant β If at least three black mana was spent to cast this spell, this creature enters with a +1/+1 counter on it.
Artifact Creature β Golem
Nonartifact spells cost {1} more to cast.
Enchantment β Aura
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Enchant creature When this Aura enters, draw a card. Enchanted creature gets +2/+2 and has flying.
Legendary Creature β God Sorcerer Villain
{1}, {T}: When you next cast an instant or sorcery spell with mana value less than or equal to Loki's power this turn, copy that spell. You may choose new targets for the copy. Power-up β {4}{R}: Put two +1/+1 counters on Loki. (Activate each power-up ability only once. Reduce the cost by his mana cost if he entered this turn.)
Land
This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)
Creature β Kor Monk
When this creature enters, you gain 4 life.
Creature β Dog
Flash Reach When this creature enters, create a tapped Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")
Creature β Human Soldier Archer
Reach (This creature can block creatures with flying.) First strike
Instant
This spell can't be countered. (This includes by the ward ability.) Destroy target creature or planeswalker with mana value 3 or less.
Creature β Minotaur Rogue
Reach When this card becomes plotted, it deals 2 damage to any target. Plot {3}{R} (You may pay {3}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery
Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.
Sorcery
Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.
Creature β Cat
Whenever this creature deals combat damage to a player, you get {E}{E} (two energy counters). Pay {E}{E}: Put a +1/+1 counter on this creature.
Legendary Creature β Snake Elf Scout
Whenever another nontoken creature you control enters, investigate. {T}, Sacrifice X Clues: Target opponent reveals the top X cards of their library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield under your control. That player puts the rest on the bottom of their library in a random order.
Creature β Shade
{B}: This creature gets +1/+1 until end of turn.
Land
This land enters tapped. When this land enters, target creature gets +1/+1 and gains first strike until end of turn. {T}: Add {R}.
Legendary Creature β Beast Noble
You may play an additional land on each of your turns. {4}{G}{G}, {T}: Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.
Creature β Rabbit Scout
Whenever another creature you control enters, this creature gets +1/+1 until end of turn.
Creature β Merfolk
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Creature β Elemental
Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.
Creature β Zombie
Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn.